You can read a brief profile of each document below…
A historical review of how we arrived at the expectation for experience design…art-full, media rich, message supportive, strategized architectural experiences. 25 pages.
We explore the cave painting analogy and review the creative process, delivery tools, and project management techniques used to storytell inside today’s modern cave equivalents. 270 pages.
A survey of new design tools related to storytelling environments. Created to aid in defining scope, distributing responsibility, harvesting media assets, and authoring content. 120 pages.
This publication is in revision
Offering design process, this publication focuses on conceptual design techniques, but informs any storytelling environment project. 380 pages.
Also included on this site are primers focused on experience design for Healthcare and the planning of Executive Briefing Centers.
Offering design philosophy and design process, this publication focuses on Healthcare environments, yet the content informs any storytelling environment project. 61 pages.
Offering design philosophy and design process, this publication focuses on EBCs, yet the content informs any storytelling environment project. 91 pages.